Hosting an Author

Last month, in September of 2012, I had the amazing honor of getting to host an internationally famous author, Sharon Draper, during her first-ever visit to Japan.

The catalyst for this opportunity came from the Sakura Medal Awards, which are organized by the librarians of international schools in Japan. It is one of the few literary awards in the world that is selected by young readers themselves. Students take great pride in the fact that they have the final say over who receives the Sakura medal in any given year.

I offered to send the 2011-2012 Sakura Medals to the winning picture book and chapter book authors, so that is how I ended up making contact with Sharon. Her book, Out of My Mind, was voted by the students as the best chapter book of the year. (Many seem to share the international students’ opinion, since this book has been on the New York Times Bestseller List for many weeks and has been translated into Russian and Chinese.) I sent her the congratulatory letter with its accompanying certificate, student artwork and burnished medallion, and she was very appreciative.

She mentioned that she was being sent to China in September as part of State-Department sponsored author tour representing the United States. Since she would be so close to Japan already, she wondered if she could squeeze in a quick trip to Tokyo to visit some of the students who had given her such a lovely medal. We quickly arranged a schedule and several of our international schools in Tokyo had the pleasure of getting to see Sharon present in her warm and personable, lively manner.

We were thrilled to host her and she was demonstrably thrilled with her time here in Japan. My husband and daughter and I got to show Sharon a bit of Tokyo on Sunday, her one full day of sightseeing. As soon as we started off in the morning, we were greeted with a mikoshi-carrying procession which had paused immediately in front of her hotel in Kichi-joji. It was a perfect day full of serendipitous experiences and our author seemed very happy to have had a taste of Tokyo. She even learned to use chopsticks for the first time, a skill that she later made use of in China.

We continue to stay in touch. I was very interested to hear about her experiences in China. One of the most touching meetings that she remembers was with a group of mothers who all had developmentally challenged children. Many of them had read Draper’s book, “Out of My Mind” and were dealing with the difficulties of raising a child with considerable challenges. They knew that they had an empathetic ear with Sharon and they poured out their hearts as they shared common struggles and griefs and hopes for their dear children. Sharon admitted that it was hard to know what to do or say in this situation. While technology and digital connections can often help, they are not the final answer or solution to all of the problems.

Out of My Mind

In Sharon’s book, Out of My Mind, the main character, Melody, who is confined (for the most part) to a wheelchair, is set free to communicate by means of an electronic talking machine, a table attached to the front of her wheelchair that can be manipulated to produce speech and phrases.

teachinglearnerswithmultipleneeds.blogspot.com

 

 

 

 

She is finally able to show the world the brilliant mind that has been tucked away and ignored by her peers for so long. Technology opens up a whole world of connections to her and keeps her from going “out of her mind” in the isolation of her disability. Our world is now so intricately connected, one would think that no one needs to live in isolation. We blog and twitter and ichat and Facebook and email and FaceTime until we are saturated with connectivity. There is a lot of good in our tech-connectivity.

Still, we can feel like we are trapped in a fish bowl if we don’t possess the ability to connect soul-to-soul with another individual. Teaching students (and ourselves) to communicate on deep and personal levels, is a skill that should never be neglected in our rush to adopt the latest-and-greatest methods of electronic communication. If it does not enhance true communication, it’s just that much more electronic static. We should all strive to author our intentions and our ideas with as much clarity and depth as is possible with our resources. An accomplished author can touch the world with important ideas, and Sharon Draper’s visit reminded me of this important truth.

Distractions or Enhancements? The Interactive Question

What is a book? The concept of “book” is changing so fast, it’s hard to keep up with it all. There are so many options available now when designing a book, that it is almost mind-boggling. I would even go so far as to say that the options may begin to distract one from the original purpose in creating a book. This is a problem for the author as well as for the reader.

guardian.co.uk Photograph from Rex Features

An article published by the UK’s “Guardian” suggests that interactive digital books tend to distract children from the content and storyline of the book and make it harder for them to remember crucial details from the story. The headline of the article declares: “Enhanced eBooks Are Bad for Children.” The article then goes on to detail the results of a study done in the USA where parents, with their children, read a story together. Half of the group settled in with a print book and the other half with an interactive digital version of the story. The print book kids could recall more details and discuss the story much more readily than the digital book kids. The researchers concluded that while “print books were more advantageous for literacy building co-reading”, ebooks, and particularly enhanced ebooks, were better “for engaging children and prompting physical interaction”.

So an author has to consider the goal of any particular book before beginning to design it. Is the book created to promote physical interaction and initial interest or is it created to build literacy and present an engaging story? This is what I have been asking myself as I consider the digital options of my first illustrated children’s book. I began the project with an illustration that simply begged for a story. It was chosen as a “Deviation of the Day” and was simply titled…

“You!”

When I first saw the illustration on the Deviant Art website, the picture was so compelling that the story began to write itself in my head. And then it wouldn’t let me sleep until I had written it down.

So when designing the book, I knew that the detailed illustrations were a key factor of this story and they would be displayed beautifully on a retina-display iPad where the viewer could zoom in on the picture to see all of the creative, little details which the artist has tucked into every page. For example, there is a dragon hidden on almost every page of the book if you take the time to look carefully. And there are critters hiding in trees, in the grass and in wee hidey-holes, just waiting to be discovered. Because this particular artist, Therese Larsson, is very skilled at portraying light in her digital art, the back-lit iPad is an ideal platform for showing it off.

The story should always be the reason for a storybook. You write a book to tell a compelling story. Too many digital books that I have seen lately, seem to have been produced to distract a child or to provide a platform for playing games; they often lack an original story. So when thinking about how to design my digital book, I decided that I did not want to include animation or distracting games. I wanted to add things that would enhance the story. The read-aloud function will be included as the story uses a higher level vocabulary than is customary for a picture book. Some words may present an pronunciation challenge for younger readers and the read-aloud function can help with this. I certainly did not want to “dumb down” the text, especially not after the discussion I had with the 5th grade students at my international school when they realized that many modern authors are doing just that as they attempt to make their books more consumable to young readers who may not want a challenge. (The 5th graders were offended and went and checked out challenging books just to spite those authors.)

“Wily” and “plundering” may not be commonly used words, but they are delicious and poetic and deserve some airing out, and so they are staying in the book. But it does help to have a function that will read the words out loud so that “wily” does not become “willy,” (heaven forbid). I work with many students who are struggling to learn English as a second or even third language, and they are helped out a lot by being able to check out from our school library audio books and books with read-aloud CDs included in the back cover. Some of our EAL students check out the audio version of a novel when they check out the print novel so that they can hear the native pronunciation of the words while they are reading the text. I see read-aloud digital books as being very useful in the international school context where students may not have native language speakers at home.

In deciding what digital enhancements to include or not include in a book, the author has to think carefully about the purpose of the book. Will the book’s purpose be amplified or diluted by the choice of digital enhancements. This type of consideration applies to using technology in the classroom as well. A tool should help achieve one’s goal instead of becoming a distraction unto itself…. (one reason why I just cannot appreciate the design of certain pencils).

made-in-china.com

 

 

Digital Dystopia or Taming a “Lion” of Code

In the physical world, you can eyeball a thing and observe its level of intricacy. Of course, microscopes reveal more intricacies than are apparent to the naked eye. In the digital world, if it looks simple, it is actually really complex. Of course, we want our digital tools to be user-friendly, clean and simple, but if we take a microscope to them and look at the coding behind the surface our utopia of effortless digital interaction become a tangled dystopia of code. Some geeks have an innate sense of direction. Others, like me, struggle with the syntax of embedded html. It has to be just right, or it simply does not work.

Here is an example from our COETAIL grading spreadsheet which we each have access to in our Google Docs:

At the top of my page it says: “Ruth’s COETAIL Grading.” Underneath are displayed columns A – E which list the Week, Blog Post Title, Date Posted, etc. In the past, I typed in my blog post title and then added the link string right into the cell making a clear but long and unwieldy entry. And then it was brought to my attention that the link string was not even clickable. If I had just dumped in the link string without adding the “Blog Post Title” then I would have been fine; the link would have worked. Adding the name of the title in the cell interrupted the function of a direct link.

So I began to try to figure out how to embed a link under the title of the blog post. I wanted just the title to show in the cell. When the instructor clicked on the title, it would automatically take her to the post. Not so easy. My resident geek found some advice on the subject here: Enter Links in a Google Spreadsheet . That was easy to do in this blog post because there is a link tool available. Not so with Google spreadsheets. You have to know the code…. and it looks like this:

=hyperlink(“http://ruth.ingulsrud.net/blog/2012/09/22/digital/”;”digital dystopia”)

There is one little hitch though, that my friendly “Enter Links in a Google Spreadsheet” page did not tell me about. You have to have “Normal” selected instead of “Plain Text.” (Those commands are found in the “More formats” pull-down menu which is hidden behind an icon that says, “123.” Why “123” should signify more formats is beyond me. So this little hyperlink trick did not work until the normal font was enabled…. and then…. TADAAAH! It worked. Looks simple on the surface; just the title of the blog post shows up. Below the surface lurks the coding which will not cooperate unless you say the exactly right thing in the exactly right format. Coding can be belligerent and cranky and very hairy.

But that is the least of my worries. I am trying to make a simple, illustrated digital children’s book that highlights its words as the embedded narrator speaks them aloud. Looks simple and obvious when it works, but underneath the calm surface is hours of coaxing the vicious code to behave. I may need a whip and a chair.

Honing the History iBook Project

Sigh. Thinking about my final project and wondering how the heck it’s going to get done…

I need to bring myself from a valley of dull dread to pinnacle of sharp enthusiasm. Blogging my thoughts can serve as a whetstone for both attitude and ideas.

Writing a book in six weeks that encompasses the history of books and libraries sounds like an impossible task, right? My final CoETaIL project will be to produce an iBooks Author version of said book and I’d better get cracking or it will never be done in time. Oh, I won’t be doing it by myself. No, that would be inconceivable. How could one person manage such a far-reaching project? I will succeed with the help of a classroom of 4th graders! Ta-da! Isn’t that a brilliant strategy?

No, they have never used iBooks Author before, but that is a skill that, once mastered, will allow them to publish their own stories to the world. Our ES tech support person, Grace Y., will be assisting with this task. (What would I do without amazing Grace?)

We are spreading the monumental task around by assigning one part of the history to one student. Their task is to create one page for our book. To scaffold their task (and to move things along) I will provide lists of books, magazine articles and websites from which they can glean essential information. They will mock up their page in the “Pages” application, remembering to find, insert and attribute appropriate visuals. Because iBooks Author accepts input directly from Pages, this will simplify the construction of the digital book.

Challenges Thus Far:

1.  4th graders only have library time for half an hour per week.

2.  Library time for 4th graders was canceled this week for Pro-D days and is canceled next week because of a field trip.

3.  Some sections of the planned book have few resources in our library.

4.  iBooks Author needs to be installed on the student laptops.

Solutions or Plans:

1.  Add time available to the project by partnering with classroom teacher to incorporate iBook project into classroom writing time.

2. (See #1 solution.) Also use all of the library time to work on iBook and have students check out books during one of their recess times, before or after school.

3.  Allow use of web resources as long as the source is valid.

4.  Done. Our tech guy, Dusty Mack, (yes, he works with our Mac computers which are used so often they never do get dusty) has already installed iBooks Author on the laptops.

More honing to be done, I am sure, but at least I am ready to start.

Student-Created iBook About Books

COETAIL Course 4 Final Project:

After checking with the 3rd grade teacher, I am cleared for revamping the 3rd grade library unit, “The History of Books and Libraries” for the 2012 – 2013 school year. I have designed tech-friendly unit that will create an end product which will be helpful as a teaching resource for not only our own school, but other schools as well.

The unit will incorporate several tools which we have explored in Course 4 of our CoETaIL cohort and will put into practice some of the things which we have learned so far in our pursuit towards a Certificate of Educational Technology and Information Literacy. The end product will be a student-produced iBooks Author textbook that will be offered for free through our website or given away through the iTunes bookstore.

ISTE NETS for Students:

In designing this unit for our 3rd graders, here are the standards that I hope to address:

ISTE NETS
Creativity and Innovation
 1 Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students:
a.apply existing knowledge to generate new ideas, products, or processes.b.create original works as a means of personal or group expression.
Communication and Collaboration
 2 Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:
a.interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.b.communicate information and ideas effectively to multiple audiences using a variety of media and formats.

d.

contribute to project teams to produce original works or solve problems.

Research and Information Fluency
3 Students apply digital tools to gather, evaluate, and use information. Students:
a.plan strategies to guide inquiry.b.locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.

c.

evaluate and select information sources and digital tools based on the appropriateness to specific tasks.

d.

process data and report results.

Digital Citizenship
5 Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students:
a.advocate and practice safe, legal, and responsible use of information and technology.b.exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity.
Technology Operations and Concepts
6 Students demonstrate a sound understanding of technology concepts, systems, and operations. Students:
a.understand and use technology systems.b.select and use applications effectively and productively.

The unit will begin with the use of the “Flipped Classroom” model…

Flipped Classroom:

Students will work in pairs to study in depth one section of the “History of Books and Libraries” unit. As homework, all students will be required to watch an overview video and will answer questions related to the content while they watch. Students will be able to replay the video or pause it long enough to record their answers. This will be especially helpful to the ELL students who sometimes have trouble understanding all of the content the first time through.

Possible Videos:

http://www.youtube.com/watch?v=vg-9kOixAbQ

http://www.youtube.com/watch?v=fM7OZUWUC40

As I looked for resources before teaching the books unit this year, I found that there really wasn’t a lot out there geared to the elementary age level. What I really needed was an interactive textbook that a 3rd grade student could understand. The resource did not yet exist, so it would have to be created. The need for resources is part of the impetus behind this project.

 Technology Integration:

As technology should be integrated when and where it is most applicable and relevant, creating a digital book about the evolution of books themselves seems an appropriate application. The iBooks Author tool is designed to be easy to use and intuitive. In researching this option, I have experimented with creating some books of my own, but I was very impressed by one example of a student-produced book on the flora and fauna of Florida that I recently came across. I downloaded the book and will use it with my class to show what can be done with this book-authoring tool. Creatures, Plants and More! by Andrea Santilli and her 7th grade students is available for free download at the iTunes store. Their project was recently highlighted in an article for MacLife.

As you can see, this is a chance for reaching the Transformation level of the SAMR model as the task of creating an eBook allows the students to do something previously inconceivable.

I can’t wait to see what the students create and hear about all that they learn through the process of creation.

Is It PC to Police a PC?

Is it PC to police a student’s PC? And even if it’s not politically correct, is it still necessary?No one wants to be a killjoy, obviously, but some of us are tasked with the unpleasant job of making sure that students do not misuse the ubiquitous tech tools that have infiltrated our schools with their amazing socially connective abilities. In other words, we have to make sure that kids are not texting, skyping, iChatting, messaging, Facebooking and Tweeting each other when they are supposed to be doing schoolwork or homework or some other kind of work that has nothing to do with talking to your neighbor. This role as overseer and PC police is the least favorite part of my job. To misquote the beloved Kermit the Frog, “It’s not easy being mean.”

I work in the library and the library is full of computers and full of students who bring various other electronic devices into the library with them. Part of my job is to monitor computer use and make sure that students are using their time wisely.  So, if someone is playing a video game, or chatting on Facebook, or watching the latest YouTube sensation, it is my job to redirect them… or if they have been “redirected” on previous occasions, simply take away their distracting device or revoke the privilege of studying in the library. Bummer of a job, but someone has to do it.

Of course, determining whether or not a student is on or off-task is becoming more difficult. At times, a student is searching for an image on Facebook to use in a multi-media presentation for Social Studies. Some students are improving their typing speed or math skills through the use of a fast-paced video game. Students collaborate with each other on many projects throughout the year and the content of text-messages during the school day is often precisely on-topic and quick succinct communication is helping the student group complete their project on time.

Most students know the rules and follow them. The biggest deterrent from veering away from work mode seems to be library layout. Most of the computer screens can be easily seen from the circulation desk where the library staff is usually working. The one table that is out of our line of sight is off limits to students who are using laptops. And students who are using laptops at the tables are aware that librarians and other teachers are often walking around, checking on student work.

One can usually tell when a student is off-task by observing body language, and by observing the students who are sitting next to them. It is hard to avoid looking at another student’s computer when a new music video begins to play. It is easy to ignore that same computer when a Keynote presentation is slowly taking shape.

But policing the personal computers is not the ultimate solution. Students eventually have to take responsibility for their own use of time and their resultant success or failure in school. They do need to understand that their own habits will help them or hurt them in the end.

There has been some talk about the benefits of “Tech Breaks” in class, where students are allowed a few minutes during class to check Facebook and messages before they all get back to the task of learning. I explained the concept to my 9th grade daughter and asked her what she thought of it. “I don’t think it’s a good idea,” she said. “It pulls your focus away from class and is distracting. Besides, anytime that you are checking Facebook during school, you are doing so with a nervous attitude. I would rather wait till after school when I can really relax and enjoy messaging with my friends. I like letting the tension build throughout the day and then when the school day is over, you can see if you’ve got any notes or comments from friends. It’s more fun that way.”

I think that providing students with tools to manage their time and distractions and letting them design their own system is probably the most effective way to really manage in-school electronic device use. If a student wants to get a message to a peer, they will find a way to do it. Students do need to understand and experience the consequences of their choices, but they should also be offered guidance to improve their use of time. Perhaps a tech-night highlighting tools for workload and study time management would be in order.

Here are just a few examples of available tools:

Study Buddy App  http://itunes.apple.com/us/app/study-buddy/id328245389?mt=8

iProcrastinate App  http://itunes.apple.com/us/app/iprocrastinate/id413662017?mt=12

SelfControl (Free App)  http://www.macupdate.com/app/mac/31289/selfcontrol

Omniwriter (simplifies desktop; removes distractions) http://www.ommwriter.com/

Pomodori (study timer; project management)  http://reborg.github.com/pomodori/

ManicTime (tracks time spent on which sites and applications)  http://www.manictime.com/

With students effectively managing their own digital device use, I could use my time for better things, like helping with research skills and incorporating eBooks into our library check-out system.

Classroom Outside the Box

“The classroom is obsolete,” proclaims futurist architect Prakash Nair in a recent article about how modern schools should be redesigned. The world today is very different from the Industrial Revolution era when many of our classrooms today were designed.

www.designshare.com

Thinking back over my most memorable and content-rich learning experiences, most of them took place outside of the physical classroom during well-scaffolded field trips and all of them were significant because I was completely invested in the learning activity. Although I spent most of my time in within the four walls of a physical classroom, it seems that most of the learning occurred elsewhere.

Prakash Nair is an architect who designs environmentally-friendly learning spaces. His projects are all over the world, with several of them housing thriving learning communities near the city where I grew up in Minnesota. My family built a house near a forest of a hundred acres or so, land that had been set aside as a nature preserve by its owner, railroad magnate, James J. Hill. Portions of this preserve have since been sold off by his grandchildren, but while I was growing up, the forest was my classroom. I learned about the indigenous plants, animals, insects and biomes as I wandered daily though the woods with my Golden Retriever, Cinnamon, by my side. I always thought that a school that embraced the out-of-doors would be an ideal learning space.

 

egreenstore.com


So I was intrigued to see that Nair had designed the “School of Environmental Studies” next door to the Minnesota Zoo where 11th and 12th grade students interact often with their natural surroundings and through their project-based learning, make positive and constructive contributions to the environment. This all adds up to a compelling motivation to move back to Minnesota so that our daughter might be able to attend this school when she reaches 11th grade.

Another example of a school that does not box its student in is the Australian Science and Mathematics School where students design their own practicals and learn mathematics and science as they explore real concepts and design their own experiments often in conjunction with University scientists.

Photo by RiAus RiAus @ the Science Exchange

These schools have student motivation and interest at the heart of their design and function. They take seriously the fact that real learning is student-motivated and tends to extend out into the post-secondary education world of life-work.

The Horizon Report, which attempts to summarize where technology is taking the world of education also confirms the value of self-motivated learning.

As one of the “mega-trends” in the report states:

  • There is a rise in informal learning as individual needs are redefining schools, universities, and training. Traditional authority is increasingly being challenged, not only politically and socially, but also in academia — and worldwide. As a result, credibility, validity, and control are all notions that are no longer givens when so much learning takes place outside school systems.

So an educational system that provides competent resources and opportunity for collaborative, student-driven learning is becoming more and more valuable in our well-connected, resource and information-rich world.

It seems as if the teacher is taking on a role as more of a guide and mentor to help students find their own areas of interest and expertise. As knowledge increases exponentially, it seems that there is a value in students being able to hone in early on their intended area of expertise. The quicker they master the foundational knowledge of one subject, the faster they can build on that previous knowledge and take it even further.

Photo by Lewis Wickes Hine

Letting our students out of the box of the traditional school structure is frightening for some who feel a need to control most aspects of a student’s learning. But students do not learn best when knowledge is forced upon them. They learn best and most authentically when the learning is something that they chase after and discover for themselves. The resources for student-driven learning are now abundant and growing. Schools can now find their worth in how well they bring the tools and learning opportunities to their students and how well they ready them for the rigors of real-world work and innovative thinking.

Good Question

If a student in the modern classroom asks a brilliant question related to the topic being studied, do they receive credit for positing that question?

From: uniqueteachingresources.com

Probably not. Most teachers are looking for answers, and they are often looking for the specific answer that they have in mind.

My husband recalls that when he was a boy, when he got home from school, his father would not ask, “What did you learn in school today?” Instead he would ask, “Did you ask any good questions?” I guess he was ahead of his time.

The authors of “A New Culture of Learning,” Douglas Thomas and John Seely, feel that the current state of education has it backwards. They believe that questions should carry more weight than answers. “We feel the leaders of the 21st century are going to be the ones who can ask the best questions and drive things forward. The kinds of questions we are talking about lead to outcomes and those also provide a kind of verification as to whether the questions are good ones or not.” (from Forbes.com)

endofnatalie.blogspot.jp

True learning comes out of an intense motivation to discover something or to unravel a problem. If there is no burning question or problem to begin with, then motivation can be lukewarm at best. Many of the new teaching methods build on the motivation kindled by starting with the problem, the challenge of a game or beginning the class with the homework or lab instead of the lecture.

I know from experience that my students are more engaged with a lesson when I announce that “today is a test day!” because they know that almost all of my tests involve a game of some kind. I do have the luxury of not having to grade my library students, but they also know that if they perform well during the test, there may be a reward at the end. The students have learned that I reward cooperation more than competition. In fact, during the last “test” of whether or not students could find a book from a specific subject area in the Dewey-organized shelves, I saw students on opposing teams helping each other out on several occasions. The whole class got gummy bears for being so “flexible” and sweet to each other.Portrait by Michal Fanta; michalfanta.com

Teachers are increasingly looking at games as a way to engage and motivate their learners. I favor active, interactive games during library class, but I can see the value of also occasionally using video game-type activities to motivate students to learn. The “games” that many teachers are talking about seem to be video-centric with each person meeting challenges presented by the computer software as it detects their level. The computer moves each user into their ZPD, their zone of proximal development. “With the best games, the player is challenged at exactly the right level and in the right way to keep the player playing. Maybe the question we need to ask is what about games causes youth to engage that our traditional approach to education lacks,” says Brian Alspach, Executive Vice President of E-Line Media, an educational games publisher well known for their game Gamestar Mechanic.”

 

Users, however,  do not usually have to collaborate with users not in their ability range, nor do they have to negotiate many of the social and interactive aspects of playing a face-to-face board game. The importance of providing opportunities for collaboration in the classroom cannot be stressed enough. Students can always play educational video games in the isolation of their homes, but the community provided by a classroom should always be used to its fullest potential.

This is why I think the “Flipped Classroom”  holds so much promise, especially for certain subject areas that require a basic knowledge of key concepts before problems and experiments can be tackled. I know that my own 9th grader would greatly benefit from flipped math and science classrooms. The lecture portion of a class often goes too quickly for her to retain all of the important points, and there is no replay function. The classroom setting is full of distractions and so the teacher does not always receive the full attention needed in order to grasp the complex explanations. Many students do much better in class when they are able to watch the lecture at home and then arrive at class full of questions, ready to do their homework in the presence of collaborating fellow students and a teacher who is now freed from having to lecture from the front of the room for the entire hour. Instead the teacher can circulate helping students one-on-one and in small groups with the important questions that are now being asked.orton-gillingham-tutors.com

There is somewhat of a problem applying the flipped model to my library classes, however, as library time is less of a lecture and more of a real-time interaction with story reactions and connections. During the read alouds and content lessons, there are many ad-libbing opportunities with puppets, and a constant adjustment of reading style and material to the audience present. Library time is, in part, performance and play. Some lessons can use the flipped model (for example, research skills) but others must maintain their life and liveliness.

Bringing the essential nature of play back into the classroom is a great idea. In some classrooms, of course, play never left in the first place, but in others, the spark and motivation that should always accompany learning needs to be re-introduced. Although every student needs to mature throughout the school years, too often the valuable components of the child spirit are squeezed out before a student emerges into the adult work world, just when they need the ability to be flexible, to create and to imagine.

The director of the current M.I.T. Media Lab explains, “In this new world, not only must we behave more like children, we also must teach the next generation to retain those attributes that will allow them to be world-changing, innovative adults who will help us reinvent the future.” – Joichi Ito

So here is a question for you… How can we ensure that students do not lose the best part of their childlike approach to the world while making sure that they are mature enough to meet all of its challenges? Although the word, “neoteny” usually refers to the retention of childlike physical characteristics, we seem to need a retention of some childlike mental attributes into adulthood, such as idealism, experimentation and wonder. Perhaps I’ve found a working name for my new school: The Neoteny Academy.

Challenging the Base

“Challenge Based Learningis an engaging multidisciplinary approach to teaching and learning that encourages students to leverage the technology they use in their daily lives to solve real-world problems.” This statement begins an outline of outcome-focused learning that Apple is promoting and supporting in an effort to revolutionize the way we do education.

From Orange Co Register

The concept of challenge-based learning really does challenge the basic assumptions of our current educational system. We have an idea of what these kids should know by the time they exit high school and, by-golly, we’re gonna make sure they learn what we think they should know. No wonder they’re not engaged in this process.

I asked my daughter, who is in her first year of high school if she thought that what she was currently studying in school was relevant to her life and future work. “Not really,” she said. “Well then, what would you study if you could choose?” “Art, humanities, social studies, science, math that is actually interesting and applicable.” “So how is that different from what you are doing now?” I asked. She responded, “The math is not applicable; we’re not doing humanities and not a lot of writing in English, just reading; and science class goes too fast and we’ve only done, like, one or two hands-on experiments.” Continue reading

Does a TPACK Lead to a Six-Pack?

Tackling the TPACK framework may, at first glance, seem daunting enough for someone who considers themselves on the stringy-to-wiry end of humanoid body types, but is it truly that daunting? Can struggling with TPACK lead to an impressive six-pack? (And by six-pack, I do mean of the muscular variety, although out of frustration with the TPACK model one might be led to reach for the liquid version.)

TPACK, of course, stands for “Technological Pedagogical Content Knowledge,” (which you probably knew anyways, although I didn’t).  I’m not sure what the “A” stands for… I suppose it’s just there because pronouncing “TPCK” without spitting on your neighbor is just too difficult. Explaining TPACK to your neighbor may be even harder than controlling your phlegm, but I will try anyways.

When a teacher is surrounded and immersed in technology, she or he must be very careful to hold on to their best teaching practices while, at the same time, making sure that the content is taught clearly and vividly. The knowledge to do tech, pedagogy and content at the same time, without throwing your back out or spitting on the front row, is TPACK in action. TPACK inaction is when you are surrounded by the technology, but so confused by it all, that you have no drive  whatsoever (hard or soft) and are unable to make use of the wonderful tools being developed to assist and amplify your teaching.

Here’s what I said in official language:

Technological Pedagogical Content Knowledge (TPCK)

Technological pedagogical content knowledge refers to the knowledge and understanding of the interplay between CK, PK and TK when using technology for teaching and learning (Schmidt, Thompson, Koehler, Shin, & Mishra, 2009). It includes an understanding of the complexity of relationships between students, teachers, content, practices and technologies (Archambault & Crippen, 2009).

That’s from the wiki that has a “pedia” on the end.

When a teacher has done the tech-integration thing for a while, it becomes a second-nature-teacher-thing; as easy as eyes in the back of your head or recess duty. But when one is first starting out, like many of us, it’s best to start working on your TPACK beginning with the smaller weights… one class blog assignment a week or a class podcast at the end of a full unit of study. Once one skill is under your belt, you can add a few more, slowly working your way up to the multi-media, sound-and-lights extravaganzas to be submitted to the Cannes Film Festival review committee once they have been polished.

Building an impressive TPACK six-pack is just like most other challenges, best tackled one step at a time. But once a teacher has packed on the ability to handle the tech tools competently, then they can begin to try out the really creative approaches to education; ones that use the new technology in a completely new and original way. Jeff Utecht, in his popular “Thinking Stick” blog suggests that truly innovative tech-rich teaching creates new and different learning experiences for the students that would not be possible without the technology. To continue the “six-pack” analogy, only an athlete that has trained hard and developed muscles that can handle difficult challenges can attempt new, extreme sports that no one has attempted before. Only teachers who gain experience by daily using technology and slowly adding to their knowledge base can launch into creative and original uses of technology to teach curriculum in new and challenging ways.